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Crew Beef, the modding group behind a slew of unofficial VR ports of traditional video games, introduced their subsequent challenge is Tomb Raider (1996), which is able to carry the action-adventure recreation to standalone headsets Quest and Pico VR.
Not like the model playable by means of CitraVR, Crew Beef says the BeefRaiderXR model shall be a full VR port, which goals to incorporate every thing you’d anticipate: full 6DOF monitoring, an immersive first-person POV, twin wielding weapons, and motion-triggered actions, Crew Beef says.
The modding group, which is understood for standalone VR ports equivalent to Duke Nukem 3D, Prey, and Quake 4, says BeefRaiderXR can even launch publicly as soon as improvement is completed. Like its different Quest-native ports, the sport is predicted to come back by way of SideQuest.
You might be asking your self the way it’s potential that Crew Beef can launch a port of a copyrighted recreation? Not less than on this case, BeefRaiderXR is predicated on the unique recreation’s unofficial remake OpenLara from Timur Gagiev (aka ‘XProger’), whose in-browser model of the 1996 traditional fully recreates the unique’s recreation engine for WebGL. Notably, Gagiev was additionally the Technical Director of the official Tomb Raider I-III Remastered (2024) recreation, which launched on Steam earlier this month.
In addition, Crew Beef says its upcoming VR port “doesn’t comprise any copyrighted property from the unique recreation,” and that the unique Tomb Raider is required to play. As regular, if you wish to observe together with improvement to study extra, or get early entry to in-development builds, the modding staff runs its personal Patreon.
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